LBANN  0.103.0
LivermoreBigArtificialNeuralNetworkToolkit
gpu_memory_usage.hpp
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1 // Copyright (c) 2014-2023, Lawrence Livermore National Security, LLC.
3 // Produced at the Lawrence Livermore National Laboratory.
4 // Written by the LBANN Research Team (B. Van Essen, et al.) listed in
5 // the CONTRIBUTORS file. <lbann-dev@llnl.gov>
6 //
7 // LLNL-CODE-697807.
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11 // Toolkit. For details, see http://software.llnl.gov/LBANN or
12 // https://github.com/LLNL/LBANN.
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26 // callback_gpu_memory_usage .hpp .cpp - Callbacks for printing GPU memory usage
28 
29 #ifndef LBANN_CALLBACKS_CALLBACK_GPU_MEMORY_USAGE_HPP_INCLUDED
30 #define LBANN_CALLBACKS_CALLBACK_GPU_MEMORY_USAGE_HPP_INCLUDED
31 
33 
34 namespace lbann {
35 namespace callback {
36 
39 {
40 public:
43  gpu_memory_usage() = default;
44  gpu_memory_usage(const gpu_memory_usage&) = default;
45  gpu_memory_usage& operator=(const gpu_memory_usage&) = default;
46  gpu_memory_usage* copy() const override
47  {
48  return new gpu_memory_usage(*this);
49  }
50  void on_epoch_begin(model* m) override;
51  std::string name() const override { return "GPU memory usage"; }
52 
54 
57  template <class Archive>
58  void serialize(Archive& ar);
59 
61 
62 private:
64  void write_specific_proto(lbann_data::Callback& proto) const final;
65 };
66 
67 // Builder function
69  build_gpu_memory_usage_callback_from_pbuf);
70 
71 } // namespace callback
72 } // namespace lbann
73 
74 #endif // LBANN_CALLBACKS_CALLBACK_GPU_MEMORY_USAGE_HPP_INCLUDED
gpu_memory_usage * copy() const override
std::string name() const override
Return this callback&#39;s name.
gpu_memory_usage & operator=(const gpu_memory_usage &)=default
Base class for callbacks during training/testing.
Definition: callback.hpp:76
Abstract base class for neural network models.
Definition: model.hpp:83
void on_epoch_begin(model *m) override
Called at the beginning of each epoch.
void write_specific_proto(lbann_data::Callback &proto) const final
LBANN_ADD_DEFAULT_CALLBACK_BUILDER(check_dataset, build_check_dataset_callback_from_pbuf)
void serialize(Archive &ar)
Store state to archive for checkpoint and restart.